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10 Ways to Improve Your Modeling in 3ds Max
At Digital-Tutors, we've found that many people starting out creating models in 3ds Max have some difficulty in creating the specific vision they have. In many cases it's not necessarily a lack of knowledge of the tools as much as it is a lack of confidence and experience. So, to give you a head start on your modeling, we've put together a number of tips collected from production and from teaching students that will help you build the best models you can with minimal frustration. Run Time: 1 hrs. 21 min.
Software: 3ds Max 2010
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Automotive Modeling in 3ds Max
Learn a production workflow to automotive modeling in 3ds Max and a multitude of Polygon, NURBS, and Spline-based techniques that can be used for Film, Games, and Automotive Design. Contains over 7.5 hours of project-driven training. |
58
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Creating Cartoon Characters in 3ds Max
Learn a production workflow to creating organic cartoon characters and time-saving techniques to creating animation-friendly topology, exaggerating proportions, and adding appeal. Contains over 7.5 hours of project-driven training for artists learning the artistic processes of creating stylized cartoon characters as seen in animated feature films. Run Time: 7 hrs. 32 min.
Software: 3ds Max 2009 and up (required to open project files)
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46
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Creating Game Weapons with 3ds Max and Mudbox
In this course we will use Mudbox and 3ds Max to build and detail a bladed weapon. |
15
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Getting Started with the Freeform Modeling Tools in 3ds Max
In this course we will learn about the Freeform modeling tools using a variety of examples. |
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Getting Started with the Graphite Modeling Tools in 3ds Max
In this course we will use a number of examples in exploring the Graphite modeling tools. |
10
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How to create a corkscrew in 3ds Max
In this lesson we will learn how to create a corkscrew found in a multi-purpose knife. Run Time: 10 min. 7 sec.
Software: 3ds Max 2008 and up
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How to create edgeloops in 3ds Max
In this lesson we will learn various ways of creating edgeloops in 3ds Max. Run Time: 9 min. 28 sec.
Software: 3ds Max 2008 and up
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How to create surfaces using curves in 3ds Max
In this lesson we will learn two ways to create geometry using curves in 3ds Max. Run Time: 5 min. 38 sec.
Software: 3ds Max 2008 and up
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Introduction to Modeling in 3ds Max
Learn a fundamental workflow to Polygon, NURBS, and Splined-based modeling and time-saving techniques to creatively utilizing the robust tools available in 3ds Max. Contains nearly 4 hours of self-paced training for artists new to modeling in 3ds Max and experienced artists seeking a refresher. |
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